Fragment Shader. More...
Public Member Functions | |
out | layout (location=0, index=0) vec4 ida |
void | main () |
Data Fields | |
flat in vec3 | ida1 |
Fragment Shader.
Definition at line 6 of file fp64_escaped_frag.glsl.
out escaped::fp64::frag::layout | ( | location | = 0 , |
index | = 0 |
||
) |
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inline |
Definition at line 14 of file fp64_escaped_frag.glsl.
flat in vec3 escaped::fp64::frag::ida1 |
Definition at line 12 of file fp64_escaped_frag.glsl.