Vertex Shader. More...
Public Member Functions | |
| void | main () |
Data Fields | |
| uniform float | radius |
| uniform vec2 | center |
| in vec4 | c |
| out vec4 | cne |
| out vec2 | zdz |
Vertex Shader.
Definition at line 6 of file fp32_init_vert.glsl.
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inline |
Definition at line 21 of file fp32_init_vert.glsl.
| in vec4 init::fp32::vert::c |
Definition at line 14 of file fp32_init_vert.glsl.
| uniform vec2 init::fp32::vert::center |
Definition at line 13 of file fp32_init_vert.glsl.
| out vec4 init::fp32::vert::cne |
Definition at line 15 of file fp32_init_vert.glsl.
| uniform float init::fp32::vert::radius |
Definition at line 12 of file fp32_init_vert.glsl.
| out vec2 init::fp32::vert::zdz |
Definition at line 19 of file fp32_init_vert.glsl.