mightymandel v16

GPU-based Mandelbrot set explorer

init::fp32::vert Class Reference

Vertex Shader. More...

Public Member Functions

void main ()

Data Fields

uniform float radius
uniform vec2 center
in vec4 c
out vec4 cne
out vec2 zdz

Detailed Description

Vertex Shader.

Definition at line 6 of file fp32_init_vert.glsl.

Member Function Documentation

void init::fp32::vert::main ( )
inline

Definition at line 21 of file fp32_init_vert.glsl.

Field Documentation

in vec4 init::fp32::vert::c

Definition at line 14 of file fp32_init_vert.glsl.

uniform vec2 init::fp32::vert::center

Definition at line 13 of file fp32_init_vert.glsl.

out vec4 init::fp32::vert::cne

Definition at line 15 of file fp32_init_vert.glsl.

uniform float init::fp32::vert::radius

Definition at line 12 of file fp32_init_vert.glsl.

out vec2 init::fp32::vert::zdz

Definition at line 19 of file fp32_init_vert.glsl.


The documentation for this class was generated from the following file: