mightymandel v16

GPU-based Mandelbrot set explorer

init::fp64::vert Class Reference

Vertex Shader. More...

Public Member Functions

void main ()

Data Fields

uniform double radius
uniform dvec2 center
in vec4 c
out dvec4 cne
out dvec2 zdz

Detailed Description

Vertex Shader.

Definition at line 6 of file fp64_init_vert.glsl.

Member Function Documentation

void init::fp64::vert::main ( )
inline

Definition at line 21 of file fp64_init_vert.glsl.

Field Documentation

in vec4 init::fp64::vert::c

Definition at line 14 of file fp64_init_vert.glsl.

uniform dvec2 init::fp64::vert::center

Definition at line 13 of file fp64_init_vert.glsl.

out dvec4 init::fp64::vert::cne

Definition at line 15 of file fp64_init_vert.glsl.

uniform double init::fp64::vert::radius

Definition at line 12 of file fp64_init_vert.glsl.

out dvec2 init::fp64::vert::zdz

Definition at line 19 of file fp64_init_vert.glsl.


The documentation for this class was generated from the following file: