Vertex Shader. More...
Public Member Functions | |
void | main () |
Data Fields | |
uniform double | radius |
uniform dvec2 | center |
in vec4 | c |
out dvec4 | cne1 |
out dvec2 | zdz1 |
out double | err1 |
out vec4 | c1 |
Vertex Shader.
Definition at line 6 of file fpxx_init_vert.glsl.
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inline |
Definition at line 23 of file fpxx_init_vert.glsl.
in vec4 init::fpxx::vert::c |
Definition at line 14 of file fpxx_init_vert.glsl.
out vec4 init::fpxx::vert::c1 |
Definition at line 22 of file fpxx_init_vert.glsl.
uniform dvec2 init::fpxx::vert::center |
Definition at line 13 of file fpxx_init_vert.glsl.
out dvec4 init::fpxx::vert::cne1 |
Definition at line 15 of file fpxx_init_vert.glsl.
out double init::fpxx::vert::err1 |
Definition at line 21 of file fpxx_init_vert.glsl.
uniform double init::fpxx::vert::radius |
Definition at line 12 of file fpxx_init_vert.glsl.
out dvec2 init::fpxx::vert::zdz1 |
Definition at line 19 of file fpxx_init_vert.glsl.