Vertex Shader. More...
Public Member Functions | |
bool | interior (vec2 c) |
void | main () |
Data Fields | |
uniform float | er2 |
in vec4 | cne0 |
in vec2 | zdz0 |
out vec4 | cne |
out vec2 | zdz |
Vertex Shader.
Definition at line 6 of file fp32_step_vert.glsl.
|
inline |
Definition at line 28 of file fp32_step_vert.glsl.
|
inline |
Definition at line 46 of file fp32_step_vert.glsl.
out vec4 step::fp32::vert::cne |
Definition at line 19 of file fp32_step_vert.glsl.
in vec4 step::fp32::vert::cne0 |
Definition at line 13 of file fp32_step_vert.glsl.
uniform float step::fp32::vert::er2 |
Definition at line 12 of file fp32_step_vert.glsl.
out vec2 step::fp32::vert::zdz |
Definition at line 23 of file fp32_step_vert.glsl.
in vec2 step::fp32::vert::zdz0 |
Definition at line 17 of file fp32_step_vert.glsl.