mightymandel v16

GPU-based Mandelbrot set explorer

step::fp32::vert Class Reference

Vertex Shader. More...

Public Member Functions

bool interior (vec2 c)
void main ()

Data Fields

uniform float er2
in vec4 cne0
in vec2 zdz0
out vec4 cne
out vec2 zdz

Detailed Description

Vertex Shader.

Definition at line 6 of file fp32_step_vert.glsl.

Member Function Documentation

bool step::fp32::vert::interior ( vec2  c)
inline

Definition at line 28 of file fp32_step_vert.glsl.

void step::fp32::vert::main ( )
inline

Definition at line 46 of file fp32_step_vert.glsl.

Field Documentation

out vec4 step::fp32::vert::cne

Definition at line 19 of file fp32_step_vert.glsl.

in vec4 step::fp32::vert::cne0

Definition at line 13 of file fp32_step_vert.glsl.

uniform float step::fp32::vert::er2

Definition at line 12 of file fp32_step_vert.glsl.

out vec2 step::fp32::vert::zdz

Definition at line 23 of file fp32_step_vert.glsl.

in vec2 step::fp32::vert::zdz0

Definition at line 17 of file fp32_step_vert.glsl.


The documentation for this class was generated from the following file: