Vertex Shader.
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Public Member Functions |
bool | interior (dvec2 c) |
void | main () |
Data Fields |
uniform double | er2 |
in dvec4 | cne0 |
in dvec2 | zdz0 |
out dvec4 | cne |
out dvec2 | zdz |
Detailed Description
Vertex Shader.
Definition at line 6 of file fp64_step_vert.glsl.
Member Function Documentation
bool step::fp64::vert::interior |
( |
dvec2 |
c | ) |
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inline |
void step::fp64::vert::main |
( |
| ) |
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inline |
Field Documentation
out dvec4 step::fp64::vert::cne |
in dvec4 step::fp64::vert::cne0 |
uniform double step::fp64::vert::er2 |
out dvec2 step::fp64::vert::zdz |
in dvec2 step::fp64::vert::zdz0 |
The documentation for this class was generated from the following file: