mightymandel v16

GPU-based Mandelbrot set explorer

unescaped::fp32::vert Class Reference

Vertex Shader. More...

Public Member Functions

void main ()

Data Fields

in vec4 cne0
in vec2 zdz0
out vec4 cne1
out vec2 zdz1

Detailed Description

Vertex Shader.

Definition at line 6 of file fp32_unescaped_vert.glsl.

Member Function Documentation

void unescaped::fp32::vert::main ( )
inline

Definition at line 24 of file fp32_unescaped_vert.glsl.

Field Documentation

in vec4 unescaped::fp32::vert::cne0

Definition at line 12 of file fp32_unescaped_vert.glsl.

out vec4 unescaped::fp32::vert::cne1

Definition at line 18 of file fp32_unescaped_vert.glsl.

in vec2 unescaped::fp32::vert::zdz0

Definition at line 16 of file fp32_unescaped_vert.glsl.

out vec2 unescaped::fp32::vert::zdz1

Definition at line 22 of file fp32_unescaped_vert.glsl.


The documentation for this class was generated from the following file: