down-the-rabbit-hole.mm (too light)--de and --no-de at runtimeexamples/mm/fp32-nan-de.mm--no-de gives visible seams with tiled rendering
--no-approxemndl_perturbation_test_2013-06-14.mm--no-glitch gives minor visible seams with tiled renderingparse_ppar_corners() uses a fixed precision (256 bits)mpfr_set_str()strtod() instead of atof() to be able to detect errors--interactive and --zoom. for --tile perhaps render a small preview of the view to check interior tiles. --timeout mitigates the problem somewhat.render.c has a hardcoded maximum period (100000) for finding the first referencerender.c has a hardcoded maximum pass count (1000) for number of referencesextra/zoom needlessly uses double-size texturesextra/zoom needlessly uses two passes for cubic interpolationextra/zoom needs to have window visible or it pauses rendering--slice 0 saves unneeded reference orbit in fpxx_step.c, wasting system memory