mightymandel v16

GPU-based Mandelbrot set explorer

fp32_fillc.c File Reference

(v16)

#include "fp32_fillc.h"
#include "shader.h"
#include "logging.h"
#include "texture.h"
+ Include dependency graph for fp32_fillc.c:

Go to the source code of this file.

Functions

void fp32_fillc_begin (struct fp32_fillc *s)
void fp32_fillc_end (struct fp32_fillc *s)
void fp32_fillc_do (struct fp32_fillc *s, GLuint vbo, GLuint fbo, GLuint tex, GLuint tex2, int width, int height, int pass, int slice, int slicex, int slicey)

Variables

const char * fp32_fillc_vert
const char * fp32_fillc_frag

Function Documentation

void fp32_fillc_begin ( struct fp32_fillc s)

Definition at line 13 of file fp32_fillc.c.

References fp32_fillc::aspect, compile_program(), D, fp32_fillc_frag, fp32_fillc_vert, fp32_fillc::ida0, fp32_fillc::p, fp32_fillc::program, fp32_fillc::slice_offset, fp32_fillc::vao, and fp32_fillc::vbo.

Referenced by render_begin().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

void fp32_fillc_do ( struct fp32_fillc s,
GLuint  vbo,
GLuint  fbo,
GLuint  tex,
GLuint  tex2,
int  width,
int  height,
int  pass,
int  slice,
int  slicex,
int  slicey 
)

Definition at line 30 of file fp32_fillc.c.

References fp32_fillc::aspect, D, debug_message, fp32_fillc::ida0, fp32_fillc::p, fp32_fillc::program, fp32_fillc::slice_offset, TEX_RAW, fp32_fillc::vao, and fp32_fillc::vbo.

Referenced by fp32_start(), fp64_start(), and fpxx_start().

+ Here is the caller graph for this function:

void fp32_fillc_end ( struct fp32_fillc s)

Definition at line 23 of file fp32_fillc.c.

References D, fp32_fillc::program, fp32_fillc::vao, and fp32_fillc::vbo.

Referenced by render_end().

+ Here is the caller graph for this function:

Variable Documentation

const char* fp32_fillc_frag

Referenced by fp32_fillc_begin().

const char* fp32_fillc_vert

Referenced by fp32_fillc_begin().