Vertex Shader. More...
Public Member Functions | |
void | main () |
Data Fields | |
uniform double | er2 |
uniform bool | escaped |
uniform usampler2D | zdz0s |
in dvec4 | cne0 |
in dvec2 | zdz0 |
in double | err0 |
out dvec4 | cne |
out dvec2 | zdz |
out double | err |
Vertex Shader.
Definition at line 6 of file fpxx_step_vert.glsl.
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inline |
Definition at line 30 of file fpxx_step_vert.glsl.
out dvec4 step::fpxx::vert::cne |
Definition at line 22 of file fpxx_step_vert.glsl.
in dvec4 step::fpxx::vert::cne0 |
Definition at line 15 of file fpxx_step_vert.glsl.
uniform double step::fpxx::vert::er2 |
Definition at line 12 of file fpxx_step_vert.glsl.
out double step::fpxx::vert::err |
Definition at line 28 of file fpxx_step_vert.glsl.
in double step::fpxx::vert::err0 |
Definition at line 21 of file fpxx_step_vert.glsl.
uniform bool step::fpxx::vert::escaped |
Definition at line 13 of file fpxx_step_vert.glsl.
out dvec2 step::fpxx::vert::zdz |
Definition at line 26 of file fpxx_step_vert.glsl.
in dvec2 step::fpxx::vert::zdz0 |
Definition at line 19 of file fpxx_step_vert.glsl.
uniform usampler2D step::fpxx::vert::zdz0s |
Definition at line 14 of file fpxx_step_vert.glsl.