#include <assert.h>
#include <stdlib.h>
#include <GL/glew.h>
#include "slice.h"
#include "texture.h"
#include "config.glsl"
Go to the source code of this file.
Data Structures | |
struct | slice_coord |
struct | slice_table |
Macros | |
#define | FILL(next, from) |
#define | INVERT(next) |
#define | UPLOAD(n) glTexImage2D(GL_TEXTURE_2D, SLICE_MAX - n, GL_R16UI, 1 << n, 1 << n, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, &t->s##n[0][0]) |
#define | UPLOAD(n) glTexImage2D(GL_TEXTURE_2D, SLICE_MAX - n, GL_RG8UI, 1 << n, 1 << n, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, &t->c##n[0][0].i) |
#define | CASE(k) case k: *i = t->c##k[ii][jj].i; *j = t->c##k[ii][jj].j; break |
Functions | |
struct slice_table * | slice_table_new () |
void | slice_table_delete (struct slice_table *t) |
void | slice_table_coords (struct slice_table *t, int slice, int n, int *i, int *j) |
struct slice_table |
Data Fields | ||
---|---|---|
struct slice_coord | c0 | |
struct slice_coord | c1 | |
struct slice_coord | c2 | |
struct slice_coord | c3 | |
struct slice_coord | c4 | |
struct slice_coord | c5 | |
struct slice_coord | c6 | |
struct slice_coord | c7 | |
struct slice_coord | c8 | |
GLuint | c_tex | |
GLushort | s0 | |
GLushort | s1 | |
GLushort | s2 | |
GLushort | s3 | |
GLushort | s4 | |
GLushort | s5 | |
GLushort | s6 | |
GLushort | s7 | |
GLushort | s8 | |
GLuint | s_tex |
#define CASE | ( | k | ) | case k: *i = t->c##k[ii][jj].i; *j = t->c##k[ii][jj].j; break |
Referenced by slice_table_coords().
#define FILL | ( | next, | |
from | |||
) |
Referenced by slice_table_new().
#define INVERT | ( | next | ) |
Referenced by slice_table_new().
#define UPLOAD | ( | n | ) | glTexImage2D(GL_TEXTURE_2D, SLICE_MAX - n, GL_R16UI, 1 << n, 1 << n, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, &t->s##n[0][0]) |
Referenced by slice_table_new().
#define UPLOAD | ( | n | ) | glTexImage2D(GL_TEXTURE_2D, SLICE_MAX - n, GL_RG8UI, 1 << n, 1 << n, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, &t->c##n[0][0].i) |
void slice_table_coords | ( | struct slice_table * | t, |
int | slice, | ||
int | n, | ||
int * | i, | ||
int * | j | ||
) |
Definition at line 138 of file slice.c.
References CASE, and SLICE_MAX.
Referenced by fp32_start(), fp64_start(), and fpxx_start().
void slice_table_delete | ( | struct slice_table * | t | ) |
Definition at line 127 of file slice.c.
References slice_table::c_tex, slice_table::s_tex, TEX_SLICE_COORDS, and TEX_SLICE_NUMBER.
Referenced by render_end().
|
read |
Definition at line 44 of file slice.c.
References slice_table::c_tex, FILL, INVERT, slice_table::s0, slice_table::s1, slice_table::s_tex, TEX_SLICE_COORDS, TEX_SLICE_NUMBER, and UPLOAD.
Referenced by render_begin().