OpenGL texture unit semantics. More...
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Macros | |
#define | TEX_RGB 0 |
Colourized image, RGB 8ui with mipmaps, width * height. | |
#define | TEX_RAW 1 |
Raw image, (i,d,a,e) 32f, width * height. | |
#define | TEX_FILLC 2 |
Used by fillc, (x,y,i,e) 32f, (width >> slice) * (height >> slice). | |
#define | TEX_ORBIT 3 |
Reference orbit, (re1,re2,im1,im2) 32ui (packed doubles), FPXX_STEP_ITERS * (DE ? 2 : 1). | |
#define | TEX_SLICE_NUMBER 4 |
Slice coordinates to slice number, (n) 16ui, mipmaps (for texelFetch), (1 << SLICE_MAX) * (1 << SLICE_MAX). | |
#define | TEX_SLICE_COORDS 5 |
Slice number to slice coordinates, (i,j) 8ui, mipmaps (for texelFetch), (1 << SLICE_MAX) * (1 << SLICE_MAX). |
OpenGL texture unit semantics.
Definition in file texture.h.
#define TEX_FILLC 2 |
Used by fillc, (x,y,i,e) 32f, (width >> slice) * (height >> slice).
Definition at line 26 of file texture.h.
Referenced by render_begin(), and render_reshape().
#define TEX_ORBIT 3 |
Reference orbit, (re1,re2,im1,im2) 32ui (packed doubles), FPXX_STEP_ITERS * (DE ? 2 : 1).
Definition at line 31 of file texture.h.
Referenced by fpxx_step_begin(), fpxx_step_do(), and fpxx_step_start().
#define TEX_RAW 1 |
Raw image, (i,d,a,e) 32f, width * height.
Definition at line 21 of file texture.h.
Referenced by fp32_colour_begin(), fp32_fillc_do(), image_get_glitched(), image_get_iterations(), image_result(), render_begin(), and render_reshape().
#define TEX_RGB 0 |
Colourized image, RGB 8ui with mipmaps, width * height.
Definition at line 16 of file texture.h.
Referenced by fp32_colour_begin(), fp32_colour_do(), record_do(), render_begin(), and render_reshape().
#define TEX_SLICE_COORDS 5 |
Slice number to slice coordinates, (i,j) 8ui, mipmaps (for texelFetch), (1 << SLICE_MAX) * (1 << SLICE_MAX).
Definition at line 41 of file texture.h.
Referenced by fp32_colour_begin(), slice_table_delete(), and slice_table_new().
#define TEX_SLICE_NUMBER 4 |
Slice coordinates to slice number, (n) 16ui, mipmaps (for texelFetch), (1 << SLICE_MAX) * (1 << SLICE_MAX).
Definition at line 36 of file texture.h.
Referenced by fp32_colour_begin(), slice_table_delete(), and slice_table_new().