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mightymandel
v16
GPU-based Mandelbrot set explorer
mightymandel
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TESTING
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CODE
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Data Structures
Files
File List
atom.c
atom.h
blob_set.c
blob_set.h
completion.c
completion.h
complex.c
complex.h
config.glsl
crc.c
crc.h
filename.c
filename.h
find_ref.c
find_ref.h
fp32_colour.c
fp32_colour.h
fp32_colour2_frag.glsl
fp32_colour2_vert.glsl
fp32_colour_frag.glsl
fp32_colour_vert.glsl
fp32_complex.glsl
fp32_escaped.c
fp32_escaped.h
fp32_escaped_frag.glsl
fp32_escaped_geom.glsl
fp32_escaped_vert.glsl
fp32_fillc.c
fp32_fillc.h
fp32_fillc_frag.glsl
fp32_fillc_vert.glsl
fp32_init.c
fp32_init.h
fp32_init_vert.glsl
fp32_preamble.glsl
fp32_step.c
fp32_step.h
fp32_step_vert.glsl
fp32_unescaped.c
fp32_unescaped.h
fp32_unescaped_geom.glsl
fp32_unescaped_vert.glsl
fp64_complex.glsl
fp64_escaped.c
fp64_escaped.h
fp64_escaped_frag.glsl
fp64_escaped_geom.glsl
fp64_escaped_vert.glsl
fp64_init.c
fp64_init.h
fp64_init_vert.glsl
fp64_preamble.glsl
fp64_step.c
fp64_step.h
fp64_step_vert.glsl
fp64_unescaped.c
fp64_unescaped.h
fp64_unescaped_geom.glsl
fp64_unescaped_vert.glsl
fpxx_approx.c
fpxx_approx.h
fpxx_approx_vert.glsl
fpxx_escaped.c
fpxx_escaped.h
fpxx_escaped_frag.glsl
fpxx_escaped_geom.glsl
fpxx_escaped_vert.glsl
fpxx_init.c
fpxx_init.h
fpxx_init_frag.glsl
fpxx_init_geom.glsl
fpxx_init_vert.glsl
fpxx_step.c
fpxx_step.h
fpxx_step_vert.glsl
fpxx_unescaped.c
fpxx_unescaped.h
fpxx_unescaped_geom.glsl
fpxx_unescaped_vert.glsl
image.c
image.h
interact.c
interact.h
logging.c
logging.h
metadata.c
metadata.h
mightymandel.c
mightymandel.h
parse.c
parse.h
parse_gif.c
parse_gif.h
parse_kfr.c
parse_kfr.h
parse_mdz_center.c
parse_mdz_center.h
parse_mdz_corners.c
parse_mdz_corners.h
parse_mm.c
parse_mm.h
parse_png.c
parse_png.h
parse_ppar_center.c
parse_ppar_center.h
parse_ppar_corners.c
parse_ppar_corners.h
parse_ppm.c
parse_ppm.h
parse_sft.c
parse_sft.h
png.c
png.h
poll.c
poll.h
record.c
record.h
ref_set.c
ref_set.h
render.c
render.h
shader.c
shader.h
slice.c
slice.h
startup.c
startup.h
stopwatch.c
stopwatch.h
texture.c
texture.h
tiling.c
tiling.h
utility.c
utility.h
version.c
version.h
vram.c
vram.h
zoom.c
zoom.h
Globals
interact.h
Go to the documentation of this file.
1
// mightymandel -- GPU-based Mandelbrot Set explorer
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// Copyright (C) 2012,2013,2014 Claude Heiland-Allen
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// License GPL3+ http://www.gnu.org/licenses/gpl.html
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5
#ifndef INTERACT_H
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#define INTERACT_H 1
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#include <stdbool.h>
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#include <mpfr.h>
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struct
interact
{
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mpfr_t
centerx
;
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mpfr_t
centery
;
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mpfr_t
radius
;
15
double
weight
;
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bool
show_glitches
;
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bool
save_screenshot
;
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bool
quit
;
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bool
updated
;
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int
width
;
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int
height
;
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};
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typedef
enum
{
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k_quit
,
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k_show_glitches
,
27
k_zoom_in
,
28
k_zoom_out
,
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k_save_screenshot
,
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k_weight_0
,
k_weight_1
,
k_weight_2
,
k_weight_3
,
k_weight_4
,
k_weight_5
,
k_weight_6
,
k_weight_7
,
k_weight_8
,
k_weight_9
,
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k_left
,
k_right
,
k_up
,
k_down
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}
key
;
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typedef
enum
{
b_left
,
b_right
,
b_middle
,
b_up
,
b_down
}
button
;
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struct
interact
interact
;
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void
interact_begin
(
int
w,
int
h,
const
mpfr_t cx,
const
mpfr_t cy,
const
mpfr_t r,
double
weight
,
bool
show_glitches
);
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void
interact_end
(
void
);
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void
interact_reset
(
void
);
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void
interact_mouse
(
button
button
,
double
x,
double
y,
bool
shift,
bool
ctrl);
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void
interact_keyboard
(
key
key
,
bool
shift,
bool
ctrl);
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#endif
src
interact.h
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