mightymandel
v16
GPU-based Mandelbrot set explorer
shader.h
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// mightymandel -- GPU-based Mandelbrot Set explorer
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// Copyright (C) 2012,2013,2014 Claude Heiland-Allen
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// License GPL3+ http://www.gnu.org/licenses/gpl.html
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#ifndef SHADER_H
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#define SHADER_H 1
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#include <GL/glew.h>
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void
debug_program
(GLuint program,
const
char
*name);
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void
compile_shader
(GLint program, GLenum type,
const
GLchar *source);
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GLint
compile_program_tf
(
const
char
*name,
const
GLchar *vert,
const
GLchar *geom,
const
GLchar *frag,
int
nvaryings,
const
GLchar **varyings);
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GLint
compile_program
(
const
char
*name,
const
GLchar *vert,
const
GLchar *geom,
const
GLchar *frag);
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#endif
src
shader.h
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