mightymandel v16

GPU-based Mandelbrot set explorer

File List
Here is a list of all files with brief descriptions:
o*atom.cMandelbrot set atom finding
o*atom.hMandelbrot set atom finding
o*blob_set.cBlob extraction and disjoint collection of blobs (implementation)
o*blob_set.hBlob extraction and disjoint collection of blobs (specification)
o*completion.cCheck for rendering completion
o*completion.hCheck for rendering completion
o*complex.cHelpers for complex number arithemetic with mpfr
o*complex.hHelpers for complex number arithemetic with mpfr
o*config.glsl
o*crc.cSample Cyclic Redundancy Code implementation
o*crc.h
o*filename.c
o*filename.h
o*find_ref.cAlgorithms for finding new reference points
o*find_ref.hAlgorithms for finding new reference points
o*fp32_colour.c
o*fp32_colour.h
o*fp32_colour2_frag.glsl
o*fp32_colour2_vert.glsl
o*fp32_colour_frag.glsl
o*fp32_colour_vert.glsl
o*fp32_complex.glsl
o*fp32_escaped.c
o*fp32_escaped.h
o*fp32_escaped_frag.glsl
o*fp32_escaped_geom.glsl
o*fp32_escaped_vert.glsl
o*fp32_fillc.c
o*fp32_fillc.h
o*fp32_fillc_frag.glsl
o*fp32_fillc_vert.glsl
o*fp32_init.c
o*fp32_init.h
o*fp32_init_vert.glsl
o*fp32_preamble.glsl
o*fp32_step.c
o*fp32_step.h
o*fp32_step_vert.glsl
o*fp32_unescaped.c
o*fp32_unescaped.h
o*fp32_unescaped_geom.glsl
o*fp32_unescaped_vert.glsl
o*fp64_complex.glsl
o*fp64_escaped.c
o*fp64_escaped.h
o*fp64_escaped_frag.glsl
o*fp64_escaped_geom.glsl
o*fp64_escaped_vert.glsl
o*fp64_init.c
o*fp64_init.h
o*fp64_init_vert.glsl
o*fp64_preamble.glsl
o*fp64_step.c
o*fp64_step.h
o*fp64_step_vert.glsl
o*fp64_unescaped.c
o*fp64_unescaped.h
o*fp64_unescaped_geom.glsl
o*fp64_unescaped_vert.glsl
o*fpxx_approx.c
o*fpxx_approx.h
o*fpxx_approx_vert.glsl
o*fpxx_escaped.c
o*fpxx_escaped.h
o*fpxx_escaped_frag.glsl
o*fpxx_escaped_geom.glsl
o*fpxx_escaped_vert.glsl
o*fpxx_init.c
o*fpxx_init.h
o*fpxx_init_frag.glsl
o*fpxx_init_geom.glsl
o*fpxx_init_vert.glsl
o*fpxx_step.c
o*fpxx_step.h
o*fpxx_step_vert.glsl
o*fpxx_unescaped.c
o*fpxx_unescaped.h
o*fpxx_unescaped_geom.glsl
o*fpxx_unescaped_vert.glsl
o*image.cImage related functions
o*image.hImage related functions
o*interact.c
o*interact.h
o*logging.c
o*logging.h
o*metadata.c
o*metadata.h
o*mightymandel.c
o*mightymandel.hGlobal constants and OpenGL debugging
o*parse.c
o*parse.hParse parameter file formats
o*parse_gif.c
o*parse_gif.h
o*parse_kfr.c
o*parse_kfr.h
o*parse_mdz_center.c
o*parse_mdz_center.h
o*parse_mdz_corners.c
o*parse_mdz_corners.h
o*parse_mm.c
o*parse_mm.h
o*parse_png.cPNG metadata parser implementation
o*parse_png.hPNG metadata parser specification
o*parse_ppar_center.c
o*parse_ppar_center.h
o*parse_ppar_corners.c
o*parse_ppar_corners.h
o*parse_ppm.c
o*parse_ppm.h
o*parse_sft.c
o*parse_sft.h
o*png.c
o*png.h
o*poll.c
o*poll.h
o*record.c
o*record.h
o*ref_set.cCollection of reference coordinates
o*ref_set.hCollection of reference coordinates
o*render.cManage calculation and rendering
o*render.hManage calculation and rendering
o*shader.cCompile and link OpenGL shader programs
o*shader.hCompile and link OpenGL shader programs
o*slice.c
o*slice.h
o*startup.c
o*startup.h
o*stopwatch.c
o*stopwatch.hStopwatch timers for measuring elapsed time
o*texture.c
o*texture.hOpenGL texture unit semantics
o*tiling.cHandle state related to tiled rendering
o*tiling.hHandle state related to tiled rendering
o*utility.cMiscellaneous utility functions
o*utility.hMiscellaneous utility functions
o*version.c
o*version.h
o*vram.c
o*vram.h
o*zoom.c
\*zoom.h